﻿#include "Boa.h"
#include "cocos2d.h"
#include "cocos-ext.h"
#include "Config.h"

using namespace cocos2d;
using namespace cocos2d::extension;

Boa::Boa(CCPoint p)
{
	CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(kImageBoa, kPlistBoa, kJsonBoa);
	mArmature = CCArmature::create(kNameBoa);
	mArmature->setPosition(p);
    addChild(mArmature); 
}